Dwarf Warriors

The main thing to remember about Warhammer dwarves is that they are nothing like Tolkien dwarves, they speak with a German accent, not a Scottish one.

Starting Age

Roll 3d6x5+1 (16-91) Years Old



Where were you born?


Roll 3d6


3 Graveyard

4 Road House

5 City

6 Market Town

7 Fortified Town

8 Mining Shanty Town

9 Farming Village

10 Poor Village

11 Fortified Mining Village

12 Pig Farm

13 Prosperous Mining Village

14 Hamlet

15 Thorp

16 Cave

17 Ruins

18 Battlefield



Dwarf Warrior Careers

Roll 3d6

Dwarf Warrior Height / Weight


Roll 3d6


3 5'4" / 150

4 5'5" / 160

5 5'6" / 170

6 5'7" / 180

7 5'8" / 190

8 5'9" / 200

9 5'9" / 200

10 5'9" / 200

11 5'9" / 200

12 5'9" / 200

13 5'9" / 200

14 5'10" / 210

15 5'11" / 220

16 6' / 230

17 6'1" / 240

18 6'2" / 250











3 Dwarf Bodyguard

[100 points]


Primary Attributes [60]

ST 17 [70]; DX 9 [-20]; IQ 10 [0]; HT 11 [10]


Secondary Attributes [7]

Damage 1d+2/3d-1; BL 58 lbs.

Will 12 [10]; Fright Check 12 [0]

Per 9 [-5]; Vision 9 [0]; Hearing 9 [0]; Taste & Smell 8 [-2]; Touch 9 [0]

Basic Speed 5 [0]; Basic Move 4 [-5]

FP 14 [9]; HP 17 [0]


Perks [1]

Technique Mastery (Head Butt) [1]


Racial Advantages [53]

Artificer 1 [10], Extended Lifespan 2 [4], Mortal Foe (Greenskins) [5], Hard to Kill 1 [2], Indomitable [15], Longevity [2], Night Vision 5 [5], Resistant to Disease (HT+8) [5].


Advantages [30]

Extra Attack 1 (Head Butt only) [20], High Pain Threshold [10]


Languages [4]

Khazalid (Native) [0]

Reikspiel (Native, Spoken only) [3]

Breton (Broken, Spoken only) [1]


Racial Quirks [-3]

Dying Race [-1]; Never Forget a Grudge [-1], Never shave or cut beards [-1].


Quirks [0]


Racial Disadvantages [-54]

Appearance: Unattractive [-4], Bad Temper [-10], Code of Honor (Dwarven) [-10], Greed [-15], Intolerance (Elves and Greenskins) [-5], Odious Personal Habits (Gruff and Unfriendly) [-5], Stubbornness [-5].


Disadvantages [-50]

On the Edge [-15], Sense of Duty (Adventuring Companions) [-5], Wealth (Struggling) [-10], Weirdness Magnet [-15];

Choose one of the following

Callous [-5], Compulsive Carousing [-5], or Curious [-5].


Skills [38] (All Skills are TL 4)

Survival (Mountain) Per [0]-9;

Two-Handed Axe/Mace DX+4 [28]-16;

Brawling DX+3 [8]-12;

Area Knowledge (Home Town) IQ [1]-10;

Knife DX [1]-9.


Techniques [14]

Head Butt (Brawling) (H) [6]-16

Targeted Attack (Head Butt/Face) (H) [4]-14

Targeted Attack (Two-Handed Axe/Neck) (H) [4]-14


4 Dwarf Laborer

[100 points]


Primary Attributes [100]

ST 17 [70]; DX 9 [-20]; IQ 10 [0]; HT 15 [50]


Secondary Attributes [9]

Damage 1d+2/3d-1; BL 58 lbs.

Will 12 [10]; Fright Check 12 [0]

Per 9 [-5]; Vision 9 [0]; Hearing 9 [0]; Taste & Smell 8 [-2]; Touch 9 [0]

Basic Speed 6 [0]; Basic Move 5 [-5]

FP 18 [9]; HP 18 [2]


Perks [0]


Racial Advantages [53]

Artificer 1 [10], Extended Lifespan 2 [4], Mortal Foe (Greenskins) [5], Hard to Kill 1 [2], Indomitable [15], Longevity [2], Night Vision 5 [5], Resistant to Disease (HT+8) [5].


Advantages [10]

High Pain Threshold [10]


Languages [4]

Khazalid (Native) [0]

Reikspiel (Native, Spoken only) [3]

Breton (Broken, Spoken only) [1]


Racial Quirks [-3]

Dying Race [-1]; Never Forget a Grudge [-1], Never shave or cut beards [-1].


Quirks [0]


Racial Disadvantages [-54]

Appearance: Unattractive [-4], Bad Temper [-10], Code of Honor (Dwarven) [-10], Greed [-15], Intolerance (Elves and Greenskins) [-5], Odious Personal Habits (Gruff and Unfriendly) [-5], Stubbornness [-5].


Disadvantages [-50]

Impulsiveness [-10], Miserliness (15) [-5], Sense of Duty (Adventuring Companions) [-5], Wealth (Struggling) [-10], Weirdness Magnet [-15]

Choose one of the following

Callous [-5], Curious [-5], or Overconfidence [-5].


Skills [31] (All Skills are TL 4)

Survival (Mountain) Per [0]-9;

Two-Handed Axe/Mace DX+5 [20]-14;

Armory (Weapons) IQ+2 [4]-12;

Masonry IQ+2 [2]-12;

Area Knowledge (Home Town) IQ [1]-10;

Smith (Iron) IQ [1]-10;

Brawling, and Knife, both DX [1]-9;

Engineer (Mining) IQ-1 [1]-9.





5 Dwarf Mercenary

[100 points]


Primary Attributes [60]

ST 17 [70]; DX 9 [-20]; IQ 10 [0]; HT 11 [10]


Secondary Attributes [9]

Damage 1d+2/3d-1; BL 58 lbs.

Will 12 [10]; Fright Check 12 [0]

Per 9 [-5]; Vision 9 [0]; Hearing 9 [0]; Taste & Smell 8 [-2]; Touch 9 [0]

Basic Speed 5 [0]; Basic Move 4 [-5]

FP 14 [9]; HP 18 [2]


Perks [1]

Technique Mastery (Head Butt) [1]


Racial Advantages [53]

Artificer 1 [10], Extended Lifespan 2 [4], Mortal Foe (Greenskins) [5], Hard to Kill 1 [2], Indomitable [15], Longevity [2], Night Vision 5 [5], Resistant to Disease (HT+8) [5].


Advantages [15]

High Pain Threshold [10], Status 1 [5]


Languages [7]

Khazalid (Native) [0]

Reikspiel (Native, Spoken only) [3]

Secret Language: Battle Tongue (Native, Spoken only) [3]

Breton (Broken, Spoken only) [1]


Racial Quirks [-3]

Dying Race [-1]; Never Forget a Grudge [-1], Never shave or cut beards [-1].


Quirks [0]


Racial Disadvantages [-54]

Appearance: Unattractive [-4], Bad Temper [-10], Code of Honor (Dwarven) [-10], Greed [-15], Intolerance (Elves and Greenskins) [-5], Odious Personal Habits (Gruff and Unfriendly) [-5], Stubbornness [-5].


Disadvantages [-50]

Bloodlust [-10], Impulsiveness [-10], Miserliness (15) [-5], Sense of Duty (Adventuring Companions) [-5], Weirdness Magnet [-15]

Choose one of the following

Callous [-5], Curious [-5], or Overconfidence [-5].


Skills [45] (All Skills are TL 4)

Survival (Mountain) Per [0]-9;

Two-Handed Axe/Mace DX+7 [28]-16;

Brawling DX+3 [8]-12;

Armory (Weapons) IQ+2 [4]-12;

Masonry IQ+1 [1]-11;

Area Knowledge (Home Town) IQ [1]-10;

Smith (Iron) IQ [1]-10;

Knife DX [1]-9;

Engineer (Mining) IQ-1 [1]-9.


Techniques [17]

Head Butt (Brawling) (H) [6]-16

Disarming (Two-Handed Axe/Mace) (H) [3]-16

Targeted Attack (Head Butt/Face) (H) [4]-14

Targeted Attack (Two-Handed Axe/Neck) (H) [4]-14





6 Dwarf Militiaman

[100 points]


Primary Attributes [60]

ST 17 [70]; DX 9 [-20]; IQ 10 [0]; HT 11 [10]


Secondary Attributes [9]

Damage 1d+2/3d-1; BL 58 lbs.

Will 12 [10]; Fright Check 12 [0]

Per 9 [-5]; Vision 9 [0]; Hearing 9 [0]; Taste & Smell 8 [-2]; Touch 9 [0]

Basic Speed 5 [0]; Basic Move 4 [-5]

FP 14 [9]; HP 18 [2]


Perks [0]


Racial Advantages [53]

Artificer 1 [10], Extended Lifespan 2 [4], Mortal Foe (Greenskins) [5], Hard to Kill 1 [2], Indomitable [15], Longevity [2], Night Vision 5 [5], Resistant to Disease (HT+8) [5].


Advantages [10]

High Pain Threshold [10]


Languages [4]

Khazalid (Native) [0]

Reikspiel (Native, Spoken only) [3]

Breton (Broken, Spoken only) [1]


Racial Quirks [-3]

Dying Race [-1]; Never Forget a Grudge [-1], Never shave or cut beards [-1].


Quirks [0]


Racial Disadvantages [-54]

Appearance: Unattractive [-4], Bad Temper [-10], Code of Honor (Dwarven) [-10], Greed [-15], Intolerance (Elves and Greenskins) [-5], Odious Personal Habits (Gruff and Unfriendly) [-5], Stubbornness [-5].


Disadvantages [-50]

Impulsiveness [-10], Miserliness (15) [-5], Sense of Duty (Adventuring Companions) [-5], Wealth (Struggling) [-10], Weirdness Magnet [-15]

Choose one of the following

Callous [-5], Curious [-5], or Overconfidence [-5].


Skills [66] (All Skills are TL 4)

Survival (Mountain) Per [0]-9;

Crossbow DX+9 [32]-18;

Two-Handed Axe/Mace DX+5 [20]-14;

Armory (Armor, and Weapons), both IQ+2 [4]-12;

Masonry IQ+1 [1]-11;

Area Knowledge (Home Town) IQ [1]-10;

Smith (Iron) IQ [1]-10;

Brawling, and Knife, both DX [1]-9;

Engineer (Mining) IQ-1 [1]-9.


Techniques [6]

Targeted Attack (Crossbow/Eye) (H) [6]-14








7 Dwarf Noble

[100 points]


Primary Attributes [60]

ST 17 [70]; DX 9 [-20]; IQ 10 [0]; HT 11 [10]


Secondary Attributes [15]

Damage 1d+2/3d-1; BL 58 lbs.

Will 12 [10]; Fright Check 12 [0]

Per 9 [-5]; Vision 9 [0]; Hearing 9 [0]; Taste & Smell 8 [-2]; Touch 9 [0]

Basic Speed 5 [0]; Basic Move 4 [-5]

FP 14 [9]; HP 21 [8]


Perks [1]

Alcohol Tolerance [1]


Racial Advantages [53]

Artificer 1 [10], Extended Lifespan 2 [4], Mortal Foe (Greenskins) [5], Hard to Kill 1 [2], Indomitable [15], Longevity [2], Night Vision 5 [5], Resistant to Disease (HT+8) [5].


Advantages [45]

Status 5 [25], Wealthy [20]


Languages [4]

Khazalid (Native) [0]

Reikspiel (Native, Spoken only) [3]

Breton (Broken, Spoken only) [1].


Racial Quirks [-3]

Dying Race [-1]; Never Forget a Grudge [-1], Never shave or cut beards [-1].


Quirks [0]


Racial Disadvantages [-54]

Appearance: Unattractive [-4], Bad Temper [-10], Code of Honor (Dwarven) [-10], Greed [-15], Intolerance (Elves and Greenskins) [-5], Odious Personal Habits (Gruff and Unfriendly) [-5], Stubbornness [-5].


Disadvantages [-50]

Disturbing Voice [-10], On the Edge [-15], Sense of Duty (Adventuring Companions) [-5], Weirdness Magnet [-15]

Choose one of the following

Callous [-5], Compulsive Carousing [-5], or Curious [-5].


Skills [29] (All Skills are TL 4)

Survival (Mountain) Per [0]-9;

Two-Handed Axe/Mace DX+5 [20]-14;

Brawling, and Knife, both DX+2 [4]-11;

Area Knowledge (Home Town) IQ [1]-10





8 Dwarf Outlaw

[100 points]


Primary Attributes [60]

ST 17 [70]; DX 9 [-20]; IQ 10 [0]; HT 11 [10]


Secondary Attributes [9]

Damage 1d+2/3d-1; BL 58 lbs.

Will 12 [10]; Fright Check 12 [0]

Per 9 [-5]; Vision 9 [0]; Hearing 9 [0]; Taste & Smell 8 [-2]; Touch 9 [0]

Basic Speed 5 [0]; Basic Move 4 [-5]

FP 14 [9]; HP 18 [2]


Perks [2]

Honest Face [1], Technique Mastery (Head Butt) [1]


Racial Advantages [53]

Artificer 1 [10], Extended Lifespan 2 [4], Mortal Foe (Greenskins) [5], Hard to Kill 1 [2], Indomitable [15], Longevity [2], Night Vision 5 [5], Resistant to Disease (HT+8) [5].


Advantages [10]

Appearance (Average) [0], High Pain Threshold [10]


Languages [10]

Khazalid (Native) [0]

Reikspiel (Native, Spoken only) [3]

Secret Language: Thieves' (Native, Spoken only) [3]

Secret Signs: Woodsman's (Native, Written only) [3]

Breton (Broken, Spoken only) [1].


Racial Quirks [-3]

Dying Race [-1]; Never Forget a Grudge [-1], Never shave or cut beards [-1].


Quirks [0]


Racial Disadvantages [-50]

Bad Temper [-10], Code of Honor (Dwarven) [-10], Greed [-15], Intolerance (Elves and Greenskins) [-5], Odious Personal Habits (Gruff and Unfriendly) [-5], Stubbornness [-5].


Disadvantages [-50]

Bloodlust [-10], Miserliness (15) [-5], Sense of Duty (Adventuring Companions) [-5], Wealth (Struggling) [-10], Weirdness Magnet [-15]

Choose one of the following

Callous [-5], Curious [-5], or Overconfidence [-5].


Skills [45] (All Skills are TL 4)

Survival (Mountain) Per [0]-9;

Two-Handed Axe/Mace DX+4 [28]-16;

Brawling DX+3 [8]-12;

Armory (Weapons) IQ+2 [4]-12;

Masonry IQ+1 [1]-11;

Area Knowledge (Home Town) IQ [1]-10;

Smith (Iron) IQ [1]-10;

Knife DX [1]-9;

Engineer (Mining) IQ-1 [1]-9.


Techniques [14]

Head Butt (Brawling) (H) [6]-16

Targeted Attack (Head Butt/Face) (H) [4]-14

Targeted Attack (Two-Handed Axe/Neck) (H) [4]-14







9 Dwarf Pit Fighter

[100 points]


Primary Attributes [60]

ST 17 [70]; DX 9 [-20]; IQ 10 [0]; HT 11 [10]


Secondary Attributes [7]

Damage 1d+2/3d-1; BL 58 lbs.

Will 12 [10]; Fright Check 12 [0]

Per 9 [-5]; Vision 9 [0]; Hearing 9 [0]; Taste & Smell 8 [-2]; Touch 9 [0]

Basic Speed 5 [0]; Basic Move 4 [-5]

FP 14 [9]; HP 17 [0]


Perks [1]

Technique Mastery (Head Butt) [1]


Racial Advantages [53]

Artificer 1 [10], Extended Lifespan 2 [4], Mortal Foe (Greenskins) [5], Hard to Kill 1 [2], Indomitable [15], Longevity [2], Night Vision 5 [5], Resistant to Disease (HT+8) [5].


Advantages [30]

Extra Attack 1 (Head Butt only) [20], High Pain Threshold [10]


Languages [4]

Khazalid (Native) [0]

Reikspiel (Native, Spoken only) [3]

Breton (Broken, Spoken only) [1]


Racial Quirks [-3]

Dying Race [-1]; Never Forget a Grudge [-1], Never shave or cut beards [-1].


Quirks [0]


Racial Disadvantages [-54]

Appearance: Unattractive [-4], Bad Temper [-10], Code of Honor (Dwarven) [-10], Greed [-15], Intolerance (Elves and Greenskins) [-5], Odious Personal Habits (Gruff and Unfriendly) [-5], Stubbornness [-5].


Disadvantages [-50]

On the Edge [-15], Sense of Duty (Adventuring Companions) [-5], Wealth (Struggling) [-10], Weirdness Magnet [-15];

Choose one of the following

Callous [-5], Compulsive Carousing [-5], or Curious [-5].


Skills [38] (All Skills are TL 4)

Survival (Mountain) Per [0]-9;

Two-Handed Axe/Mace DX+4 [28]-16;

Brawling DX+3 [8]-12;

Area Knowledge (Home Town) IQ [1]-10;

Knife DX [1]-9.


Techniques [14]

Head Butt (Brawling) (H) [6]-16

Targeted Attack (Head Butt/Face) (H) [4]-14

Targeted Attack (Two-Handed Axe/Neck) (H) [4]-14



10 Dwarf Protagonist

[100 points]


Primary Attributes [60]

ST 17 [70]; DX 9 [-20]; IQ 10 [0]; HT 11 [10]


Secondary Attributes [13]

Damage 1d+2/3d-1; BL 58 lbs.

Will 12 [10]; Fright Check 12 [0]

Per 9 [-5]; Vision 9 [0]; Hearing 9 [0]; Taste & Smell 8 [-2]; Touch 9 [0]

Basic Speed 5 [0]; Basic Move 4 [-5]

FP 14 [9]; HP 20 [6]


Perks [1]

Technique Mastery (Head Butt) [1]


Racial Advantages [53]

Artificer 1 [10], Extended Lifespan 2 [4], Mortal Foe (Greenskins) [5], Hard to Kill 1 [2], Indomitable [15], Longevity [2], Night Vision 5 [5], Resistant to Disease (HT+8) [5].


Advantages [15]

High Pain Threshold [10], Status 1 [5]


Languages [4]

Khazalid (Native) [0]

Reikspiel (Native, Spoken only) [3]

Breton (Broken, Spoken only) [1]


Racial Quirks [-3]

Dying Race [-1]; Never Forget a Grudge [-1], Never shave or cut beards [-1].


Quirks [0]


Racial Disadvantages [-54]

Appearance: Unattractive [-4], Bad Temper [-10], Code of Honor (Dwarven) [-10], Greed [-15], Intolerance (Elves and Greenskins) [-5], Odious Personal Habits (Gruff and Unfriendly) [-5], Stubbornness [-5].


Disadvantages [-50]

Bloodlust [-10], Impulsiveness [-10], Miserliness (15) [-5], Sense of Duty (Adventuring Companions) [-5], Weirdness Magnet [-15]

Choose one of the following

Callous [-5], Curious [-5], or Overconfidence [-5].


Skills [45] (All Skills are TL 4)

Survival (Mountain) Per [0]-9;

Two-Handed Axe/Mace DX+7 [28]-16;

Brawling DX+3 [8]-12;

Armory (Weapons) IQ+2 [4]-12;

Masonry IQ+1 [1]-11;

Area Knowledge (Home Town) IQ [1]-10;

Smith (Iron) IQ [1]-10;

Knife DX [1]-9;

Engineer (Mining) IQ-1 [1]-9.


Techniques [17]

Head Butt (Brawling) (H) [6]-16

Disarming (Two-Handed Axe/Mace) (H) [3]-16

Targeted Attack (Head Butt/Face) (H) [4]-14

Targeted Attack (Two-Handed Axe/Neck) (H) [4]-14




11 Dwarf Servant

[100 points]


Primary Attributes [100]

ST 17 [70]; DX 9 [-20]; IQ 10 [0]; HT 15 [50]


Secondary Attributes [9]

Damage 1d+2/3d-1; BL 58 lbs.

Will 12 [10]; Fright Check 12 [0]

Per 9 [-5]; Vision 9 [0]; Hearing 9 [0]; Taste & Smell 8 [-2]; Touch 9 [0]

Basic Speed 6 [0]; Basic Move 5 [-5]

FP 18 [9]; HP 18 [2]


Perks [0]


Racial Advantages [53]

Artificer 1 [10], Extended Lifespan 2 [4], Mortal Foe (Greenskins) [5], Hard to Kill 1 [2], Indomitable [15], Longevity [2], Night Vision 5 [5], Resistant to Disease (HT+8) [5].


Advantages [10]

High Pain Threshold [10]


Languages [4]

Khazalid (Native) [0]

Reikspiel (Native, Spoken only) [3]

Breton (Broken, Spoken only) [1]


Racial Quirks [-3]

Dying Race [-1]; Never Forget a Grudge [-1], Never shave or cut beards [-1].


Quirks [0]


Racial Disadvantages [-54]

Appearance: Unattractive [-4], Bad Temper [-10], Code of Honor (Dwarven) [-10], Greed [-15], Intolerance (Elves and Greenskins) [-5], Odious Personal Habits (Gruff and Unfriendly) [-5], Stubbornness [-5].


Disadvantages [-50]

Impulsiveness [-10], Miserliness (15) [-5], Sense of Duty (Adventuring Companions) [-5], Wealth (Struggling) [-10], Weirdness Magnet [-15]

Choose one of the following

Callous [-5], Curious [-5], or Overconfidence [-5].


Skills [31] (All Skills are TL 4)

Survival (Mountain) Per [0]-9;

Two-Handed Axe/Mace DX+5 [20]-14;

Smith (Iron) IQ+2 [4]-12;

Masonry IQ+2 [2]-12;

Area Knowledge (Home Town) IQ [1]-10;

Savoir-Faire (Servant) IQ [1]-10;

Brawling, and Knife, both DX [1]-9;

Engineer (Mining) IQ-1 [1]-9.


12 Dwarf Soldier

[100 points]


Primary Attributes [60]

ST 17 [70]; DX 9 [-20]; IQ 10 [0]; HT 11 [10]


Secondary Attributes [9]

Damage 1d+2/3d-1; BL 58 lbs.

Will 12 [10]; Fright Check 12 [0]

Per 9 [-5]; Vision 9 [0]; Hearing 9 [0]; Taste & Smell 8 [-2]; Touch 9 [0]

Basic Speed 5 [0]; Basic Move 4 [-5]

FP 14 [9]; HP 18 [2]


Perks [1]

Technique Mastery (Head Butt) [1]


Racial Advantages [53]

Artificer 1 [10], Extended Lifespan 2 [4], Mortal Foe (Greenskins) [5], Hard to Kill 1 [2], Indomitable [15], Longevity [2], Night Vision 5 [5], Resistant to Disease (HT+8) [5].


Advantages [15]

High Pain Threshold [10], Status 1 [5]


Languages [7]

Khazalid (Native) [0]

Reikspiel (Native, Spoken only) [3]

Secret Language: Battle Tongue (Native, Spoken only) [3]

Breton (Broken, Spoken only) [1]


Racial Quirks [-3]

Dying Race [-1]; Never Forget a Grudge [-1], Never shave or cut beards [-1].


Quirks [0]


Racial Disadvantages [-54]

Appearance: Unattractive [-4], Bad Temper [-10], Code of Honor (Dwarven) [-10], Greed [-15], Intolerance (Elves and Greenskins) [-5], Odious Personal Habits (Gruff and Unfriendly) [-5], Stubbornness [-5].


Disadvantages [-50]

Bloodlust [-10], Impulsiveness [-10], Miserliness (15) [-5], Sense of Duty (Adventuring Companions) [-5], Weirdness Magnet [-15]

Choose one of the following

Callous [-5], Curious [-5], or Overconfidence [-5].


Skills [45] (All Skills are TL 4)

Survival (Mountain) Per [0]-9;

Two-Handed Axe/Mace DX+7 [28]-16;

Brawling DX+3 [8]-12;

Armory (Weapons) IQ+2 [4]-12;

Area Knowledge (Home Town) IQ [1]-10;

Smith (Iron) IQ [1]-10;

Knife DX [1]-9;

Savoir-Faire (Soldier) IQ-1 [1]-9;

Engineer (Mining) IQ-1 [1]-9.


Techniques [17]

Head Butt (Brawling) (H) [6]-16

Disarming (Two-Handed Axe/Mace) (H) [3]-16

Targeted Attack (Head Butt/Face) (H) [4]-14

Targeted Attack (Two-Handed Axe/Neck) (H) [4]-14


13 Dwarf Squire

[100 points]


Primary Attributes [60]

ST 17 [70]; DX 9 [-20]; IQ 10 [0]; HT 11 [10]


Secondary Attributes [9]

Damage 1d+2/3d-1; BL 58 lbs.

Will 12 [10]; Fright Check 12 [0]

Per 9 [-5]; Vision 9 [0]; Hearing 9 [0]; Taste & Smell 8 [-2]; Touch 9 [0]

Basic Speed 5 [0]; Basic Move 4 [-5]

FP 14 [9]; HP 18 [2]


Perks [1]

Alcohol Tolerance [1]


Racial Advantages [53]

Artificer 1 [10], Extended Lifespan 2 [4], Mortal Foe (Greenskins) [5], Hard to Kill 1 [2], Indomitable [15], Longevity [2], Night Vision 5 [5], Resistant to Disease (HT+8) [5].


Advantages [30]

Animal Friend 4 [20], High Pain Threshold [10]


Languages [4]

Khazalid (Native) [0]

Reikspiel (Native, Spoken only) [3]

Breton (Broken, Spoken only) [1]


Racial Quirks [-3]

Dying Race [-1]; Never Forget a Grudge [-1], Never shave or cut beards [-1].


Quirks [0]


Racial Disadvantages [-54]

Appearance: Unattractive [-4], Bad Temper [-10], Code of Honor (Dwarven) [-10], Greed [-15], Intolerance (Elves and Greenskins) [-5], Odious Personal Habits (Gruff and Unfriendly) [-5], Stubbornness [-5].


Disadvantages [-50]

Impulsiveness [-10], Miserliness (15) [-5], Sense of Duty (Adventuring Companions) [-5], Wealth (Struggling) [-10], Weirdness Magnet [-15]

Choose one of the following

Callous [-5], Curious [-5], or Overconfidence [-5].


Skills [46] (All Skills are TL 4)

Survival (Mountain) Per [0]-9;

Two-Handed Axe/Mace DX+5 [20]-14;

Veterinary IQ+4 [4]-14;

Animal Handling (Equines) IQ+4 [2]-14;

Riding (Equines) DX+5 [4]-14;

Packing, and Teamster (Equines), both IQ+3 [1]-13;

Armory (Armor), and Smith (Iron), both IQ+2 [4]-12;

Masonry IQ+2 [2]-12;

Area Knowledge (Home Town) IQ [1]-10;

Savoir-Faire (Nobility, and Servant), both IQ [1]-10;

Brawling, and Knife, both DX [1]-9;

Engineer (Mining) IQ-1 [1]-9.

14-16 Dwarf Troll Slayer

[100 points]


Primary Attributes [60]

ST 17 [70]; DX 9 [-20]; IQ 10 [0]; HT 11 [10]


Secondary Attributes [13]

Damage 1d+2/3d-1; BL 58 lbs.

Will 12 [10]; Fright Check 12 [0]

Per 9 [-5]; Vision 9 [0]; Hearing 9 [0]; Taste & Smell 8 [-2]; Touch 9 [0]

Basic Speed 5 [0]; Basic Move 4 [-5]

FP 14 [9]; HP 20 [6]


Perks [0]


Racial Advantages [53]

Artificer 1 [10], Extended Lifespan 2 [4], Mortal Foe (Greenskins) [5], Hard to Kill 1 [2], Indomitable [15], Longevity [2], Night Vision 5 [5], Resistant to Disease (HT+8) [5].


Advantages [35]

Ambidexterity [5], Extra Attack 1 (Axe only) [20], High Pain Threshold [10]


Languages [4]

Khazalid (Native) [0]

Reikspiel (Native, Spoken only) [3]

Breton (Broken, Spoken only) [1]


Racial Quirks [-3]

Dying Race [-1]; Never Forget a Grudge [-1], Never shave or cut beards [-1].


Quirks [0]


Racial Disadvantages [-54]

Appearance: Unattractive [-4], Bad Temper [-10], Code of Honor (Dwarven) [-10], Greed [-15], Intolerance (Elves and Greenskins) [-5], Odious Personal Habits (Gruff and Unfriendly) [-5], Stubbornness [-5].


Disadvantages [-50]

On the Edge [-15], Sense of Duty (Adventuring Companions) [-5], Wealth (Struggling) [-10], Weirdness Magnet [-15];

Choose one of the following

Callous [-5], Compulsive Carousing [-5], or Curious [-5].


Skills [38] (All Skills are TL 4)

Survival (Mountain) Per [0]-9;

Axe/Mace DX+4 [28]-16;

Brawling DX+3 [8]-12;

Area Knowledge (Home Town) IQ [1]-10;

Knife DX [1]-9.


Techniques [4]

Targeted Attack (Axe/Neck) (H) [4]-14

17 Dwarf Tunnel Fighter

[100 points]


Primary Attributes [60]

ST 17 [70]; DX 9 [-20]; IQ 10 [0]; HT 11 [10]


Secondary Attributes [9]

Damage 1d+2/3d-1; BL 58 lbs.

Will 12 [10]; Fright Check 12 [0]

Per 9 [-5]; Vision 9 [0]; Hearing 9 [0]; Taste & Smell 8 [-2]; Touch 9 [0]

Basic Speed 5 [0]; Basic Move 4 [-5]

FP 14 [9]; HP 18 [2]


Perks [0]


Racial Advantages [53]

Artificer 1 [10], Extended Lifespan 2 [4], Mortal Foe (Greenskins) [5], Hard to Kill 1 [2], Indomitable [15], Longevity [2], Night Vision 5 [5], Resistant to Disease (HT+8) [5].


Advantages [15]

Absolute Direction [5], High Pain Threshold [10]


Languages [4]

Khazalid (Native) [0]

Reikspiel (Native, Spoken only) [3]

Breton (Broken, Spoken only) [1]


Racial Quirks [-3]

Dying Race [-1]; Never Forget a Grudge [-1], Never shave or cut beards [-1].


Quirks [0]


Racial Disadvantages [-54]

Appearance: Unattractive [-4], Bad Temper [-10], Code of Honor (Dwarven) [-10], Greed [-15], Intolerance (Elves and Greenskins) [-5], Odious Personal Habits (Gruff and Unfriendly) [-5], Stubbornness [-5].


Disadvantages [-50]

Impulsiveness [-10], Miserliness (15) [-5], Sense of Duty (Adventuring Companions) [-5], Wealth (Struggling) [-10], Weirdness Magnet [-15]

Choose one of the following

Callous [-5], Curious [-5], or Overconfidence [-5].


Skills [60] (All Skills are TL 4)

Survival (Mountain) Per [0]-9;

Crossbow DX+9 [32]-18;

Two-Handed Axe/Mace DX+5 [20]-14;

Navigation (Underground) IQ+4 [4]-14;

Area Knowledge (Home Town) IQ [1]-10;

Brawling, and Knife, both DX [1]-9;

Engineer (Mining) IQ-1 [1]-9.


Techniques [6]

Targeted Attack (Crossbow/Eye) (H) [6]-14



18 Dwarf Watchman

[100 points]


Primary Attributes [60]

ST 17 [70]; DX 9 [-20]; IQ 10 [0]; HT 11 [10]


Secondary Attributes [30]

Damage 1d+2/3d-1; BL 58 lbs.

Will 12 [10]; Fright Check 12 [0]

Per 14 [20]; Vision 14 [0]; Hearing 14 [0]; Taste & Smell 13 [-2]; Touch 14 [0]

Basic Speed 5 [0]; Basic Move 4 [-5]

FP 14 [9]; HP 16 [-2]


Perks [0]


Racial Advantages [53]

Artificer 1 [10], Extended Lifespan 2 [4], Mortal Foe (Greenskins) [5], Hard to Kill 1 [2], Indomitable [15], Longevity [2], Night Vision 5 [5], Resistant to Disease (HT+8) [5].


Advantages [21]

High Pain Threshold [10], Less Sleep 4 [8], Night Vision 8 [3]


Languages [4]

Khazalid (Native) [0]

Reikspiel (Native, Spoken only) [3]

Breton (Broken, Spoken only) [1]


Racial Quirks [-3]

Dying Race [-1]; Never Forget a Grudge [-1], Never shave or cut beards [-1].


Quirks [0]


Racial Disadvantages [-54]

Appearance: Unattractive [-4], Bad Temper [-10], Code of Honor (Dwarven) [-10], Greed [-15], Intolerance (Elves and Greenskins) [-5], Odious Personal Habits (Gruff and Unfriendly) [-5], Stubbornness [-5].


Disadvantages [-50]

Impulsiveness [-10], Miserliness (15) [-5], Sense of Duty (Adventuring Companions) [-5], Wealth (Struggling) [-10], Weirdness Magnet [-15]

Choose one of the following

Callous [-5], Curious [-5], or Overconfidence [-5].


Skills [35] (All Skills are TL 4)

Survival (Mountain) Per [0]-14;

Two-Handed Axe/Mace DX+7 [28]-16;

Search Per [2]-14;

Detect Lies Per-1 [2]-13;

Brawling, and Knife, both DX [1]-9;

Engineer (Mining) IQ-1 [1]-9.


Techniques [4]

Targeted Attack (Two-Handed Axe/Neck) (H) [4]-14