Culture
The pulse of 2077’s culture is a warped, discordant hymn to decay. Music slithers through the air—slow, oppressive, and sinister—with basslines that throb like the heartbeat of something vast and unseen. Vocals, when they surface, are a guttural murmur, buried deep in the mix, their words incomprehensible yet chillingly familiar to those who’ve glimpsed the Necronomicon’s forbidden pages. It’s no coincidence: some lyrics are lifted straight from those profane incantations, whether by design or cosmic accident. Nightclubs catering to the lunatic fringe—pale-faced thrill-seekers draped in black velvet and spiked chrome—are magnets for this sound. These dens of the macabre, with their strobing lights and sweat-soaked crowds, draw those already half-seduced by the Mythos’ allure. They’re fertile soil for cultists, especially the nihilists who see the end of all things as a twisted salvation.
Among the performers, the line between artist and sorcerer blurs. A Mythos-tainted Tremere vampire—masquerading as a gaunt, charismatic DJ or singer—might weave chants into their set, turning the writhing crowd into an unwitting congregation. The energy of a thousand screaming fans becomes fuel for a summoning ritual, a blood-curse, or some other shard of eldritch witchcraft. Rumors swirl of lovecraftian ghoul bands, their claw-scarred instruments keening with an otherworldly wail, playing to packed houses of corpse-pale devotees. Stranger still are the human acts that perform solely in the Dreamlands—that shifting, nightmarish realm reachable only through occult sleep. Admission isn’t cheap: a vial of your blood, a whispered secret, or a fragment of your soul, bartered to the faceless gatekeepers who guard the way. Few return unchanged, if they return at all.
Violence, too, has reclaimed its throne. Gladiatorial combat roars back into vogue, a brutal spectacle beamed across every korp-sponsored holo-feed. Arenas—some sleek and neon-lit, others rusted hulks in abandoned districts—host clashes between cyber-augmented humans, their bodies a patchwork of flesh and steel. Fights range from bare-knuckle brawls to duels with mono-blades, smartguns, or experimental weapons fresh off the korp assembly line. Fatalities aren’t just common—they’re the draw, blood splattering the sand to keep the masses baying for more. The most infamous bouts pit chromed-up runners against each other, their enhancements pushed to grotesque extremes: retractable claws, subdermal armor, eyes that glow with targeting overlays. Betting pools rake in billions, while korps scout the survivors for their private armies—or harvest the losers for spare parts.
Crime itself has evolved into a grotesque parody of governance. The Mafia, Yakuza, South American cartels, Chinese Triads, and Russian Bratva have shed their underworld skins to emerge as mega-corporations—feudal kingdoms in all but name. They’ve carved out vast swathes of territory in their ancestral homelands, from Sicilian strongholds to neon-drenched Tokyo sprawls, where their word is law and their enforcers are judge and executioner. Nominal governments—hollow shells on the payroll—rubber-stamp their autonomy, preserving the illusion of national sovereignty. These criminal korps mirror their corporate cousins, issuing their own scrip, fielding private militias, and running espionage rings that rival any intelligence agency. Their citadels bristle with gothic opulence: marble villas flanked by laser grids, pagoda-fortresses wired with AI sentries, or jungle compounds guarded by gene-spliced beasts.
Within their domains, loyalty is absolute, enforced by a mix of lavish rewards and ruthless terror. Residents live under a perverse social contract—protection, jobs, even schools and clinics, all branded with the syndicate’s mark. Step out of line, and you’re a ghost: vanished into a vat of acid or shipped to a black-site arena for the next blood-sport broadcast. These enclaves thrive on the chaos beyond their walls, peddling narco-synth, wetware hacks, and occult relics to a world too broken to care. Yet even these lords of crime are blind to the Mythos’ shadow creeping closer, their empires as fragile as the korps they emulate when the stars finally align.